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You play a privately-funded demolition team for the Ultracity. As the City grows, it churns up the bones of empires of ages past; temples to forgotten gods, tombs to lost kings, and monuments to battles long since past. A veritable treasure trove of history, connecting us to our ancestors through an unbreakable physical link.  

It is your job to go into these structures and tear them down; disable the traps, evict any squatters, recover anything valuable, and - most importantly - blast the place apart so the city can have space for a new car park or shopping centre or whatever.

Hazardous Structures: A Handbook for Destroying the Past is a game about exploring ancient structures, meeting forgotten gods, and blowing them all to smithereens.

Take your favourite (or least favourite!) dungeon from any system, and set your players to systematically take it apart under a hail of laser fire and corporate buzzwords. 

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A hack of John Harper's phenomenal Lasers and Feelings

This game is licensed under a CC BY-NC-SA license.

Hazardous Structures was created as part of the Lost Civilisations Jam by Sylvie the Dragon

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At some point, I plan on expanding out this concept into it's own full game - watch this space!


Published 2 days ago
StatusPrototype
CategoryPhysical game
Rating
Rated 5.0 out of 5 stars
(1 total ratings)
AuthorInept
GenreRole Playing
TagsCyberpunk, Dungeons & Dragons, Sci-fi, Tabletop role-playing game
ContentNo generative AI was used

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Click download now to get access to the following files:

Hazardous Structures.pdf 2.1 MB

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